PHP 转义实现
把输出渲染成网页或API响应时,一定要转义输出,这也是一种防护措施,能避免渲染恶意代码,造成XSS攻击,还能防止应用的用户无意中执行恶意代码。
我们可以使用前面提到的htmlentities函数转移输出,该函数的第二个参数一定要使用ENT_QUOTES,让这个函数转义单引号和双引号,而且,还要在第三个参数中指定合适的字符编码(通常是UTF-8),下面的例子演示了如何在渲染前转义HTML输出:
$output = '
';alert
转义之后输出变成:
Blade 模板引擎避免XSS攻击原理
Laravel使用的模板引擎是Blade,关于Blade的使用可以参考其官方文档,这里我们简单探讨下Laravel底层如何对输出进行转义处理。
一般我们在Laravel中返回视图内容会这么做:
return view(’test’, [‘data’=>$data]);
这是一个很简单的例子,意味着我们会在resources/views目录下找到test.blade.php视图文件,然后将$data变量传入其中,并将最终渲染结果作为响应的内容返回给用户。那么这一过程经历了哪些底层源码的处理,如果$data变量中包含脚本代码(如JavaScript脚本),又该怎么去处理呢?接下来我们让来一窥究竟。
首先我们从辅助函数view入手,当然这里我们也可以使用View:make,但是简单起见,我们一般用view函数,该函数定义在IlluminateFoundationhelpers.php文件中:
function view($view = null, $data = [], $mergeData = [])
{
$factory = app(ViewFactory::class);
if (func_num_args() === 0) {
return $factory;
}
return $factory->make($view, $data, $mergeData);
}
该函数中的逻辑是从容器中取出视图工厂接口ViewFactory对应的实例$factory(该绑定关系在IlluminateViewViewServiceProvider的register方法中注册,此外这里还注册了模板引擎解析器EngineResolver,包括PhpEngine和载入BladeCompiler的CompilerEngine,以及视图文件查找器FileViewFinder,一句话,这里注册了视图解析所需的所有服务),如果传入了参数,则调用$factory上的make方法:
public function make($view, $data = [], $mergeData = [])
{
if (isset($this->aliases[$view])) {
$view = $this->aliases[$view];
}
$view = $this->normalizeName($view);
$path = $this->finder->find($view);
$data = array_merge($mergeData, $this->parseData($data));
$this->callCreator($view = new View($this, $this->getEngineFromPath($path), $view, $path, $data));
return $view;
}
这个方法位于IlluminateViewFactory,这里所做的事情是获取视图文件的完整路径,合并传入变量,$this->getEngineFromPath会通过视图文件后缀获取相应的模板引擎,比如我们使用.blade.php结尾的视图文件则获得到的是CompilerEngine(即Blade模板引擎),否则将获取到PhpEngine,然后我们根据相应参数实例化View(IlluminateViewView)对象并返回。需要注意的是View类中重写了__toString方法:
public function __toString()
{
return $this->render();
}
所以当我们打印$view实例的时候,实际上会调用View类的render方法,所以下一步我们理所应当研究render方法做了些什么:
public function render(callable $callback = null)
{
try {
$contents = $this->renderContents();
$response = isset($callback) ? call_user_func($callback, $this, $contents) : null;
// Once we have the contents of the view, we will flush the sections if we are
// done rendering all views so that there is nothing left hanging over when
// another view gets rendered in the future by the application developer.
$this->factory->flushSectionsIfDoneRendering();
return ! is_null($response) ? $response : $contents;
} catch (Exception $e) {
$this->factory->flushSections();
throw $e;
} catch (Throwable $e) {
$this->factory->flushSections();
throw $e;
}
}
这里重点是$this->renderContents()方法,我们继续深入研究View类中的renderContents方法:
protected function renderContents()
{
// We will keep track of the amount of views being rendered so we can flush
// the section after the complete rendering operation is done. This will
// clear out the sections for any separate views that may be rendered.
$this->factory->incrementRender();
$this->factory->callComposer($this);
$contents = $this->getContents();
// Once we've finished rendering the view, we'll decrement the render count
// so that each sections get flushed out next time a view is created and
// no old sections are staying around in the memory of an environment.
$this->factory->decrementRender();
return $contents;
}
我们重点关注$this->getContents()这里,进入getContents方法:
protected function getContents()
{
return $this->engine->get($this->path, $this->gatherData());
}
我们在前面已经提到,这里的$this->engine对应CompilerEngine(IlluminateViewEnginesCompilerEngine),所以我们进入CompilerEngine的get方法:
public function get($path, array $data = [])
{
$this->lastCompiled[] = $path;
// If this given view has expired, which means it has simply been edited since
// it was last compiled, we will re-compile the views so we can evaluate a
// fresh copy of the view. We'll pass the compiler the path of the view.
if ($this->compiler->isExpired($path)) {
$this->compiler->compile($path);
}
$compiled = $this->compiler->getCompiledPath($path);
// Once we have the path to the compiled file, we will evaluate the paths with
// typical PHP just like any other templates. We also keep a stack of views
// which have been rendered for right exception messages to be generated.
$results = $this->evaluatePath($compiled, $data);
array_pop($this->lastCompiled);
return $results;
}
同样我们在之前提到,CompilerEngine使用的compiler是BladeCompiler,所以$this->compiler也就是Blade编译器,我们先看$this->compiler->compile($path);这一行(首次运行或者编译好的视图模板已过期会进这里),进入BladeCompiler的compile方法:
public function compile($path = null)
{
if ($path) {
$this->setPath($path);
}
if (! is_null($this->cachePath)) {
$contents = $this->compileString($this->files->get($this->getPath()));
$this->files->put($this->getCompiledPath($this->getPath()), $contents);
}
}
这里我们做的事情是先编译视图文件内容,然后将编译好的内容存放到视图编译路径(storageframeworkviews)下对应的文件(一次编译,多次运行,以提高性能),这里我们重点关注的是$this->compileString方法,该方法中使用了token_get_all函数将视图文件代码分割成多个片段,如果片段是数组的话则循环调用$this->parseToken方法:
protected function parseToken($token)
{
list($id, $content) = $token;
if ($id == T_INLINE_HTML) {
foreach ($this->compilers as $type) {
$content = $this->{"compile{$type}"}($content);
}
}
return $content;
}
来到这里,我们已经很接近真相了,针对HTML代码(含Blade指令代码),循环调用compileExtensions、compileStatements、compileComments和compileEchos方法,我们重点关注输出方法compileEchos,Blade引擎默认提供了compileRawEchos、compileEscapedEchos和compileRegularEchos三种输出方法,对应的指令分别是{!! !!}、{{{ }}}和{{ }},顾名思义,compileRawEchos对应的是原生输出:
protected function compileRawEchos($value)
{
$pattern = sprintf('/(@)?%ss*(.+?)s*%s(r?n)?/s', $this->rawTags[0], $this->rawTags[1]);
$callback = function ($matches) {
$whitespace = empty($matches[3]) ? '' : $matches[3].$matches[3];
return $matches[1] ? substr($matches[0], 1) : 'compileEchoDefaults($matches[2]).'; ?>'.$whitespace;
};
return preg_replace_callback($pattern, $callback, $value);
}
即Blade视图中以{!! !!}包裹的变量会原生输出HTML,如果要显示图片、链接,推荐这种方式。
{{{}}}对应的CompileEscapedEchos,这个在Laravel 4.2及以前版本中用于转义,现在已经替换成了{{}},即调用compileRegularEchos方法:
protected function compileRegularEchos($value)
{
$pattern = sprintf('/(@)?%ss*(.+?)s*%s(r?n)?/s', $this->contentTags[0], $this->contentTags[1]);
$callback = function ($matches) {
$whitespace = empty($matches[3]) ? '' : $matches[3].$matches[3];
$wrapped = sprintf($this->echoFormat, $this->compileEchoDefaults($matches[2]));
return $matches[1] ? substr($matches[0], 1) : ''.$whitespace;
};
return preg_replace_callback($pattern, $callback, $value);
}
其中$this->echoFormat对应e(%s),无独有偶,compileEscapedEchos中也用到这个方法:
protected function compileEscapedEchos($value)
{
$pattern = sprintf('/(@)?%ss*(.+?)s*%s(r?n)?/s', $this->escapedTags[0], $this->escapedTags[1]);
$callback = function ($matches) {
$whitespace = empty($matches[3]) ? '' : $matches[3].$matches[3];
return $matches[1] ? $matches[0] : 'compileEchoDefaults($matches[2]).'); ?>'.$whitespace;
};
return preg_replace_callback($pattern, $callback, $value);
}
辅助函数e()定义在IlluminateSupporthelpers.php中:
function e($value)
{
if ($value instanceof Htmlable) {
return $value->toHtml();
}
return htmlentities($value, ENT_QUOTES, 'UTF-8', false);
}
其作用就是对输入的值进行转义。
经过这样的转义,视图中的{{ $data }}或被编译成,最终如何将$data传入视图输出,我们再回到CompilerEngine的get方法,看这一段:
$results = $this->evaluatePath($compiled, $data);
evaluatePath中传入了编译后的视图文件路径和传入的变量$data,该方法定义如下:
protected function evaluatePath($__path, $__data)
{
$obLevel = ob_get_level();ob_start();
extract($__data, EXTR_SKIP);
// We'll evaluate the contents of the view inside a try/catch block so we can
// flush out any stray output that might get out before an error occurs or
// an exception is thrown. This prevents any partial views from leaking.
try {
include $__path;
} catch (Exception $e) {
$this->handleViewException($e, $obLevel);
} catch (Throwable $e) {
$this->handleViewException(new FatalThrowableError($e), $obLevel);
}
return ltrim(ob_get_clean());
}
这里面调用了PHP系统函数extract将传入变量从数组中导入当前符号表(通过include $__path引入),其作用也就是将编译后视图文件中的变量悉数替换成传入的变量值(通过键名映射)。
好了,这就是Blade视图模板从渲染到输出的基本过程,可以看到我们通过{{}}来转义输出,从而达到避免XSS攻击的目的。