AO的版本为10.2,开发的语言是C#。栅格数据来源IRasterDataset接口。
代码如下 | 复制代码 |
IRasterBandCollection pRasterBandCollection = pRasterDatasetasIRasterBandCollection; IRasterBand pRasterBand = pRasterBandCollection.Item(0); IRaster pRaster = (pRasterDatasetasIRasterDataset2).CreateFullRaster(); IRawPixels pRawPixels = pRasterBandasIRawPixels; IRasterProps pRasterProps = pRasterBandasIRasterProps; intdHeight = pRasterProps.Height; intdWidth = pRasterProps.Width; IPnt pntSize =newPntClass(); pntSize.SetCoords(dHeight, dWidth); IPnt pPixelBlockOrigin =newPntClass(); pPixelBlockOrigin.SetCoords(0, 0); IPixelBlock pixelBlock = pRaster.CreatePixelBlock(pntSize); pRawPixels.Read(pPixelBlockOrigin, pixelBlock); System.Array arr = (System.Array)(pixelBlockasIPixelBlock3).get_PixelData(0); for(inti = 0; i < dHeight;i++ ) { for(intj = 0; j < dWidth; j++) { floatnumber = 0; float.TryParse(arr.GetValue(i,j).ToString(),outnumber); } } |