import flash.utils.ByteArray;
var myObj1:Object = new Object();
myObj1.nu = 10;
myObj1.nu2 = 16;
var myObj2:Object = new Object();
myObj2 = clone(myObj1);
myObj2.nu = 100;
myObj2.nu2 = 18;
trace("myObj2.nu: " + myObj2.nu);
trace("myObj2.nu2: " + myObj2.nu2);
trace("myObj1.nu: " + myObj1.nu);
trace("myObj1.nu2: " + myObj1.nu2);
function clone(obj:Object):* {
var myBA:ByteArray = new ByteArray();
myBA.writeObject(obj);
myBA.position = 0;
return (myBA.readObject());
}