工具栏你可以建立多个工具栏   不同加载不同的资源 
至于控件  
InitDialog  中: 
//获取未放大前对话框大小 
CRect rect; 
::GetWindowRect(m_hWnd,rect); 
ScreenToClient(rect); 
m_nDlgWidth = rect.right - rect.left; 
m_nDlgHeight = rect.bottom - rect.top; 
//窗口最大化,并取得分辨率大小,根据此大小设置控件字体大小 
ShowWindow(SW_MAXIMIZE); 
m_nWidth = GetSystemMetrics(SM_CXSCREEN); 
m_nHeight = GetSystemMetrics(SM_CYSCREEN); 
//算出放大倍数,并记录  假设1280*1024  1024*768  800*768  三个分辨率 
m_fWidthMul = float(m_nWidth)/float(m_nDlgWidth); 
m_fHeightMul = float(m_nHeight)/float(m_nDlgHeight); 
        //三种分辨率下设置三种字体,加载不同工具栏 
if (m_nWidth >= 1279) 
{ 
m_newFont.CreateFont(26,0,0,0,FW_NORMAL,0,0,0,1,OUT_DEFAULT_PRECIS, 
CLIP_DEFAULT_PRECIS,DEFAULT_QUALITY,DEFAULT_PITCH  ¦ FF_SWISS,_T("宋体")); 
m_nToolBarID = IDR_TOOLBAR1; 
} 
else 
{ 
if (m_nWidth >= 1000) 
{ 
   m_newFont.CreateFont(16,0,0,0,FW_NORMAL,0,0,0,1,OUT_DEFAULT_PRECIS, 
   CLIP_DEFAULT_PRECIS,DEFAULT_QUALITY,DEFAULT_PITCH  ¦ FF_SWISS,_T("宋体")); 
   m_nToolBarID = IDR_TOOLBAR2; 
} 
else 
{ 
   m_newFont.CreateFont(12,0,0,0,FW_NORMAL,0,0,0,1,OUT_DEFAULT_PRECIS, 
   CLIP_DEFAULT_PRECIS,DEFAULT_QUALITY,DEFAULT_PITCH  ¦ FF_SWISS,_T("宋体")); 
   m_nToolBarID = IDR_TOOLBAR3; 
} 
} 
        ReSize(控件ID)//有多少个控件 调用多少次resize 
类中添加一个函数  ReSize(int nAimID) 
void ReSize(nAimID)
{
CRect AimRect; 
GetDlgItem(nAimID)->GetWindowRect(AimRect); 
ScreenToClient(AimRect); 
//记录这个区域的左上角点和右下角点 
CPoint OldTLPoint,AimTLPoint; 
OldTLPoint = AimRect.TopLeft(); 
AimTLPoint.x = long(OldTLPoint.x *m_fWid