//ZipEntry.cs
using System;
using System.IO;
namespace OrganicBit.Zip {
/// Specifies how the the zip entry should be compressed.
public enum CompressionMethod {
/// No compression.
Stored = 0,
/// Default and only supported compression method.
Deflated = 8
}
/// Specifies the amount of compression to apply to compressed zip entires.
public enum CompressionLevel : int {
/// Default compression level. A good choice for speed and size.
Default = -1,
/// Do not perfrom compression.
None = 0,
/// Compress the entry as fast as possible size trading size for time.
Fastest = 1,
/// Compress the entry using a balance of size and time.