C#生成Code39(extend)条形码实例
Code39是条形码的一种。由于编制简单、能够对任意长度的数据进行编码、支持设备广泛等特性而被广泛采用。
能够对任意长度的数据进行编码。其局限在于印刷品的长度和条码阅读器的识别范围。
支持设备广泛。目前几乎所有的条形码阅读设备都能阅读Code39码,打印机也是同样情况。
编制简单。简单的开发技术就能快速生成相应的编码图像。
一般Code39码由5条线和分开它们的4条缝隙共9个元素构成。线和缝隙有宽窄之分,而且无论线还是缝隙仅有3个比其他的元素要宽一定比例。39码因此得名
Code39条形码规则
1、 每五条线表示一个字符;
2、 粗线表示1,细线表示0;
3、 线条间的间隙宽的表示1,窄的表示0;
4、 五条线加上它们之间的四条间隙就是九位二进制编码,而且这九位中必定有三位是1,所以称为39码;
5、 条形码的首尾各一个 * 标识开始和结束。
Code 39只接受如下43个有效输入字符:
1、26个大写字母(A - Z),
2、十个数字(0 - 9),
3、连接号(-),句号(.),空格,美圆符号($),斜扛(/),加号(+)以及百分号(%)。
4、其余的输入将被忽略。
5、code39通常情况下不需要校验码。但是对於精确度要求高的应用,需要在code39条形码後面增加一个校验码。
条形码的生成网上也有很多库文件,做的特别好的都是商业授权。一维码二维码在.net开源项目中的生成读取比较知名的有:Zxing.net(http://zxingnet.*c*odep*lex.com/)、BarcodeLib等
但有些时候开源软件所实现的并不满足当下的需求,所以还要做一些其他尝试。效果如下图:
代码分享:
////// Code39一维码生成类 /// public class CSharpCode39 { #region 数据码 private byte[,] c39_bp = new byte[,] { { 0x30, 0x30, 0x30, 0x30, 0x31, 0x31, 0x30, 0x31, 0x30, 0x30 }, { 0x31, 0x31, 0x30, 0x30, 0x31, 0x30, 0x30, 0x30, 0x30, 0x31 }, { 0x32, 0x30, 0x30, 0x31, 0x31, 0x30, 0x30, 0x30, 0x30, 0x31 }, { 0x33, 0x31, 0x30, 0x31, 0x31, 0x30, 0x30, 0x30, 0x30, 0x30 }, { 0x34, 0x30, 0x30, 0x30, 0x31, 0x31, 0x30, 0x30, 0x30, 0x31 }, { 0x35, 0x31, 0x30, 0x30, 0x31, 0x31, 0x30, 0x30, 0x30, 0x30 }, { 0x36, 0x30, 0x30, 0x31, 0x31, 0x31, 0x30, 0x30, 0x30, 0x30 }, { 0x37, 0x30, 0x30, 0x30, 0x31, 0x30, 0x30, 0x31, 0x30, 0x31 }, { 0x38, 0x31, 0x30, 0x30, 0x31, 0x30, 0x30, 0x31, 0x30, 0x30 }, { 0x39, 0x30, 0x30, 0x31, 0x31, 0x30, 0x30, 0x31, 0x30, 0x30 }, { 0x41, 0x31, 0x30, 0x30, 0x30, 0x30, 0x31, 0x30, 0x30, 0x31 }, { 0x42, 0x30, 0x30, 0x31, 0x30, 0x30, 0x31, 0x30, 0x30, 0x31 }, { 0x43, 0x31, 0x30, 0x31, 0x30, 0x30, 0x31, 0x30, 0x30, 0x30 }, { 0x44, 0x30, 0x30, 0x30, 0x30, 0x31, 0x31, 0x30, 0x30, 0x31 }, { 0x45, 0x31, 0x30, 0x30, 0x30, 0x31, 0x31, 0x30, 0x30, 0x30 }, { 70, 0x30, 0x30, 0x31, 0x30, 0x31, 0x31, 0x30, 0x30, 0x30 }, { 0x47, 0x30, 0x30, 0x30, 0x30, 0x30, 0x31, 0x31, 0x30, 0x31 }, { 0x48, 0x31, 0x30, 0x30, 0x30, 0x30, 0x31, 0x31, 0x30, 0x30 }, { 0x49, 0x30, 0x30, 0x31, 0x30, 0x30, 0x31, 0x31, 0x30, 0x30 }, { 0x4a, 0x30, 0x30, 0x30, 0x30, 0x31, 0x31, 0x31, 0x30, 0x30 }, { 0x4b, 0x31, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x31, 0x31 }, { 0x4c, 0x30, 0x30, 0x31, 0x30, 0x30, 0x30, 0x30, 0x31, 0x31 }, { 0x4d, 0x31, 0x30, 0x31, 0x30, 0x30, 0x30, 0x30, 0x31, 0x30 }, { 0x4e, 0x30, 0x30, 0x30, 0x30, 0x31, 0x30, 0x30, 0x31, 0x31 }, { 0x4f, 0x31, 0x30, 0x30, 0x30, 0x31, 0x30, 0x30, 0x31, 0x30 }, { 80, 0x30, 0x30, 0x31, 0x30, 0x31, 0x30, 0x30, 0x31, 0x30 }, { 0x51, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x31, 0x31, 0x31 }, { 0x52, 0x31, 0x30, 0x30, 0x30, 0x30, 0x30, 0x31, 0x31, 0x30 }, { 0x53, 0x30, 0x30, 0x31, 0x30, 0x30, 0x30, 0x31, 0x31, 0x30 }, { 0x54, 0x30, 0x30, 0x30, 0x30, 0x31, 0x30, 0x31, 0x31, 0x30 }, { 0x55, 0x31, 0x31, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x31 }, { 0x56, 0x30, 0x31, 0x31, 0x30, 0x30, 0x30, 0x30, 0x30, 0x31 }, { 0x57, 0x31, 0x31, 0x31, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30 }, { 0x58, 0x30, 0x31, 0x30, 0x30, 0x31, 0x30, 0x30, 0x30, 0x31 }, { 0x59, 0x31, 0x31, 0x30, 0x30, 0x31, 0x30, 0x30, 0x30, 0x30 }, { 90, 0x30, 0x31, 0x31, 0x30, 0x31, 0x30, 0x30, 0x30, 0x30 }, { 0x2d, 0x30, 0x31, 0x30, 0x30, 0x30, 0x30, 0x31, 0x30, 0x31 }, { 0x2e, 0x31, 0x31, 0x30, 0x30, 0x30, 0x30, 0x31, 0x30, 0x30 }, { 0x20, 0x30, 0x31, 0x31, 0x30, 0x30, 0x30, 0x31, 0x30, 0x30 }, { 0x2a, 0x30, 0x31, 0x30, 0x30, 0x31, 0x30, 0x31, 0x30, 0x30 }, { 0x24, 0x30, 0x31, 0x30, 0x31, 0x30, 0x31, 0x30, 0x30, 0x30 }, { 0x2f, 0x30, 0x31, 0x30, 0x31, 0x30, 0x30, 0x30, 0x31, 0x30 }, { 0x2b, 0x30, 0x31, 0x30, 0x30, 0x30, 0x31, 0x30, 0x31, 0x30 }, { 0x25, 0x30, 0x30, 0x30, 0x31, 0x30, 0x31, 0x30, 0x31, 0x30 } }; //code39合法字符集 [0-9A-Z+-*/%. ] 共43个 private byte[] c39_cw = new byte[] { 0x30, 0x31, 50, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x41, 0x42, 0x43, 0x44, 0x45, 70, 0x47, 0x48, 0x49, 0x4a, 0x4b, 0x4c, 0x4d, 0x4e, 0x4f, 80, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 90, 0x2d, 0x2e, 0x20, 0x24, 0x2f, 0x2b, 0x25 }; private byte[,] c39_ex = new byte[,] { { 1, 0x24, 0x41 }, { 2, 0x24, 0x42 }, { 3, 0x24, 0x43 }, { 4, 0x24, 0x44 }, { 5, 0x24, 0x45 }, { 6, 0x24, 70 }, { 7, 0x24, 0x47 }, { 8, 0x24, 0x48 }, { 9, 0x24, 0x49 }, { 10, 0x24, 0x4a }, { 11, 0x24, 0x4b }, { 12, 0x24, 0x4c }, { 13, 0x24, 0x4d }, { 14, 0x24, 0x4e }, { 15, 0x24, 0x4f }, { 0x10, 0x24, 80 }, { 0x11, 0x24, 0x51 }, { 0x12, 0x24, 0x52 }, { 0x13, 0x24, 0x53 }, { 20, 0x24, 0x54 }, { 0x15, 0x24, 0x55 }, { 0x16, 0x24, 0x56 }, { 0x17, 0x24, 0x57 }, { 0x18, 0x24, 0x58 }, { 0x19, 0x24, 0x59 }, { 0x1a, 0x24, 90 }, { 0x1b, 0x25, 0x41 }, { 0x1c, 0x25, 0x42 }, { 0x1d, 0x25, 0x43 }, { 30, 0x25, 0x44 }, { 0x1f, 0x25, 0x45 }, { 0x3b, 0x25, 70 }, { 60, 0x25, 0x47 }, { 0x3d, 0x25, 0x48 }, { 0x3e, 0x25, 0x49 }, { 0x3f, 0x25, 0x4a }, { 0x5b, 0x25, 0x4b }, { 0x5c, 0x25, 0x4c }, { 0x5d, 0x25, 0x4d }, { 0x5e, 0x25, 0x4e }, { 0x5f, 0x25, 0x4f }, { 0x7b, 0x25, 80 }, { 0x7c, 0x25, 0x51 }, { 0x7d, 0x25, 0x52 }, { 0x7e, 0x25, 0x53 }, { 0x7f, 0x25, 0x54 }, { 0, 0x25, 0x55 }, { 0x40, 0x25, 0x56 }, { 0x60, 0x25, 0x57 }, { 0x21, 0x2f, 0x41 }, { 0x22, 0x2f, 0x42 }, { 0x23, 0x2f, 0x43 }, { 0x26, 0x2f, 70 }, { 0x27, 0x2f, 0x47 }, { 40, 0x2f, 0x48 }, { 0x29, 0x2f, 0x49 }, { 0x2a, 0x2f, 0x4a }, { 0x2c, 0x2f, 0x4c }, { 0x3a, 0x2f, 90 }, { 0x61, 0x2b, 0x41 }, { 0x62, 0x2b, 0x42 }, { 0x63, 0x2b, 0x43 }, { 100, 0x2b, 0x44 }, { 0x65, 0x2b, 0x45 }, { 0x66, 0x2b, 70 }, { 0x67, 0x2b, 0x47 }, { 0x68, 0x2b, 0x48 }, { 0x69, 0x2b, 0x49 }, { 0x6a, 0x2b, 0x4a }, { 0x6b, 0x2b, 0x4b }, { 0x6c, 0x2b, 0x4c }, { 0x6d, 0x2b, 0x4d }, { 110, 0x2b, 0x4e }, { 0x6f, 0x2b, 0x4f }, { 0x70, 0x2b, 80 }, { 0x71, 0x2b, 0x51 }, { 0x72, 0x2b, 0x52 }, { 0x73, 0x2b, 0x53 }, { 0x74, 0x2b, 0x54 }, { 0x75, 0x2b, 0x55 }, { 0x76, 0x2b, 0x56 }, { 0x77, 0x2b, 0x57 }, { 120, 0x2b, 0x58 }, { 0x79, 0x2b, 0x59 }, { 0x7a, 0x2b, 90 } }; #endregion #region 字段和属性 private bool _checksum; private string _dataToEncode; private bool _humanReadable; private string _humanReadableFont; private float _humanReadableSize; private float _marginX; private float _marginY; private float _moduleHeight; private float _moduleWidth; private float _ratio; private float _reduction; private Color _codeBarColor = Color.Black; private bool _isDisplayCheckCode; private string _checkData; private bool _isDisplayStartStopSign; ////// 是否检查效验 /// public bool Checksum { get { return _checksum; } set { _checksum = value; } } ////// 要进行编码的数据 /// public string DataToEncode { get { return _dataToEncode; } set { _dataToEncode = value; } } ////// 是否显示文本内容 /// public bool HumanReadable { get { return _humanReadable; } set { _humanReadable = value; } } ////// 用于显示文本内容的字体 /// public string HumanReadableFont { get { return _humanReadableFont; } set { _humanReadableFont = value; } } ////// 用于显示文本内容文字的代大小 /// public float HumanReadableSize { get { return _humanReadableSize; } set { _humanReadableSize = value; } } ////// 水平方向边距 /// 水平方向建议尽量留白 /// 如果没有留白同时模块宽度较小可能会造成无法识别 /// public float MarginX { get { return _marginX; } set { _marginX = value; } } ////// 垂直方向边距 /// public float MarginY { get { return _marginY; } set { _marginY = value; } } ////// 模块高度(mm) /// public float ModuleHeight { get { return _moduleHeight; } set { _moduleHeight = value; } } ////// 模块宽度(mm) /// 模块宽度不应低于0.2646f /// 模块宽度过低会造成数据丢失因而读不出数据或者会误读 /// public float ModuleWidth { get { return _moduleWidth; } set { _moduleWidth = value; } } ////// 放大比率 /// public float Ratio { get { return _ratio; } set { _ratio = value; } } ////// 缩小 /// public float Reduction { get { return _reduction; } set { _reduction = value; } } ////// 设置条形码的颜色 /// public Color CodeBarColor { get { return _codeBarColor; } set { _codeBarColor = value; } } ////// 是否显示效验码 /// 此属性要在Checksum属性为true的情况下有用 /// public bool IsDisplayCheckCode { get { return this._isDisplayCheckCode; } set { this._isDisplayCheckCode = value; } } ////// 供人识别是否显示起止符 /// public bool IsDisplayStartStopSign { get { return this._isDisplayStartStopSign; } set { this._isDisplayStartStopSign = value; } } #endregion ////// 默认构造函数 /// 初始化 /// public CSharpCode39() { this.initData(); } public CSharpCode39(string dataToEncode) { this.initData(); this._dataToEncode = dataToEncode; } ////// 默认构造函数 /// 初始化数据 /// private void initData() { this._humanReadableFont = "Arial"; this._humanReadableSize = 10f; this._codeBarColor = Color.Black; this._moduleHeight = 15f;//模块高度毫米 this._moduleWidth = 0.35f;//模块宽度毫米 this._ratio = 3f; this._marginX =2; this._marginY =2; this._checksum = true; this._isDisplayCheckCode = false; this._isDisplayStartStopSign = false; } private char[] _bitpattern_c39(string rawdata, ref int finalLength) { //0x27 39 //0x50 80 if ((rawdata.Length == 0) || (rawdata.Length > 0x50 /*0x27*/)) { return null; } for (int i = 0; i 'x007f')) { return null; } } byte[] data = processTilde(rawdata); if (data.Length == 0) { return null; } byte[] buffer2 = this.processExtended(data); if ((buffer2.Length == 0) || (buffer2.Length > /*40*/80)) { return null; } finalLength = this._checksum ? ((buffer2.Length + 2) + 1) : (buffer2.Length + 2); return this.getPattern_c39(buffer2); } ////// 计算效验值 /// /// /// ///private byte _checksum_c39(byte[] data, int len) { //0x2b 43 //字符值的总和除以合法字符集的个数43 取余数 余数在合法字符数组中对应的数值就是效验值 int num2 = 0; for (int i = 1; i /// 获得Code39条码图片 /// /// DPI /// public Bitmap getBitmapImage(float resolution) { return Code39_createCode(resolution); } private Bitmap Code39_createCode(float resolution) { int num6; int finalLength = 0; char[] chArray = this._bitpattern_c39(DataToEncode, ref finalLength); if (chArray == null) { return null; } float fontsize = this._humanReadable ? (0.3527778f * this._humanReadableSize) : 0f; // float num3 = (7f * ModuleWidth) + ((3f * Ratio) * ModuleWidth); float num3 = (7f * this._moduleWidth) + ((3f * this._ratio) * this._moduleWidth); float width = (finalLength * num3) + (2f * this._marginX); float height = (this._moduleHeight + (2f * this._marginY)) + fontsize; width *= resolution / 25.4f; height *= resolution / 25.4f; Bitmap image = new Bitmap((int)width, (int)height, PixelFormat.Format32bppPArgb); image.SetResolution(resolution, resolution); //image.SetResolution(300, 300); Graphics g = Graphics.FromImage(image); g.Clear(Color.White); g.PageUnit = GraphicsUnit.Millimeter; //以毫米为度量单位 g.FillRectangle(new SolidBrush(Color.White), new Rectangle(0, 0, /*(int)width*/image.Width, /*(int)height*/image.Height)); //new Pen(Color.Black, 2f); //new SolidBrush(Color.White); SolidBrush brush = new SolidBrush(Color.Black); if (resolution arr = new List (); for (num6 = 0; num6 = 0x20) && (buffer2[num6] /// 进行图形填充 /// /// /// /// private void MakeBar(Graphics g, RectangleF rect, float reduction) { MakeBar(g, rect, reduction,this._codeBarColor); } /// /// 进行图形填充 /// /// /// /// /// private void MakeBar(Graphics g, RectangleF rect, float reduction, Color brushColor) { float num = rect.Width * (reduction / 200f); float num2 = rect.Width - (rect.Width * (reduction / 200f)); RectangleF ef = new RectangleF { X = rect.X + num, Y = rect.Y, Width = num2, Height = rect.Height }; SolidBrush brush = new SolidBrush(brushColor); g.FillRectangle(brush, ef); } private char[] getPattern_c39(byte[] data) { //0x2a 42为* //int num = 0x27; int num = 80; byte[] buffer = new byte[num + 1]; buffer[0] = 0x2a; int index = 1; for (int i = 0; i /// 返回指定字符在code39合法字符数组中对应的索引 /// /// ///private int valueFromCharacter(byte c) { //c39_cw为数组,保存的为合法的字符集信息[0-9A-Z+-*/%. ] 共43个 //如果存在这个字符就返回c39_cw对应的索引 for (int i = 0; i /// 判断字符集是否存在Extended /// /// /// /// /// private bool valuesFromExtended(byte c, ref byte v1, ref byte v2) { //0x55 85 for (int i = 0; i 0) && (num3
这个方法是根据DPI以及数据模块的高宽来确定条码的实际高宽。模块的宽度以毫米(mm)来算。类中的getBitmapImage方法的一个参数getBitmapImage为DPI。安卓用户安装平时常用的扫码软件即可做识别测试。就识别率来说还是可以的,扫描枪绝对是可以扫的出的。同时使用过MessagingToolkit.Barcode进行解码测试,万张无一误读。
C#生成code128条形码实例
CODE128条形码是广泛应用在企业内部管理、生产流程、物流控制系统方面的条码码制,由于其优良的特性在管理信息系统的设计中被广泛使用,CODE128码是应用最广泛的条码码制之一。
CODE128条形码是1981年引入的一种高密度条码,CODE128 码可表示从 ASCII 0 到ASCII 127 共128个字符,故称128码。其中包含了数字、字母和符号字符。
using System; using System.Collections.Generic; using System.Data; using System.Drawing; namespace Code { class BarCode { public class Code128 { private DataTable m_Code128 = new DataTable(); private uint m_Height = 40; ////// 高度 /// public uint Height { get { return m_Height; } set { m_Height = value; } } private Font m_ValueFont = null; ////// 是否显示可见号码 如果为NULL不显示号码 /// public Font ValueFont { get { return m_ValueFont; } set { m_ValueFont = value; } } private byte m_Magnify = 0; ////// 放大倍数 /// public byte Magnify { get { return m_Magnify; } set { m_Magnify = value; } } ////// 条码类别 /// public enum Encode { Code128A, Code128B, Code128C, EAN128 } public Code128()